Clinics & Tips


   *Footwear: You are required to wear curling shoes or clean footwear. Warm clothing is suggested.
   *It is the responsibility of each player to arrange for a spare and advise his or her skip.
   *The Skip is to inform the opposing skip if their team is forfeiting the game.
   *A team must have at least 2 original members and at least three players to play any game.
   *A coin toss (by the vice) determines which team will deliver the last stone in the first end. The team that scored throws the first rock of the next end.
   *Curlers (lead, second and vice) should stand by the hog line and side line when the opposing team is throwing their rock or sweeping.Only skips and thirds (vice) are to stand behind 'the house'
   *After brushing, curlers should walk along the side line to allow the other team optimum visibility
   *The score for each end is decided and confirmed by the third (vices)
   *The vice is responsible for posting the score each end and for filling in the required paperwork at the end of the game.
   *Teams may not remove an opposition stone if it is in the Free Guard Zone until the fifth stone of the end.
   *The team who scores delivers the first stone of the next end.
   *If a stone is touched by a brusher while it is moving, that brusher must alert everyone of the infraction when the stone has come to rest. In other words - if you are sweeping and cause a ‘burnt rock’ - allow it to finish its course and inform the skips.
   *An apposing skip can brush an opposition’s stone once it has crossed the tee line of the playing end.
   *Only one member per team can brush a stone once it passes the tee line.
   *When delivering, the curler must clearly release the rock before it entirely passes the hog line.
   *To be considered “in play”, all stones must be clear the hog line, or hit a rock that was in play
   *A stone is out of play if it touches the sideline, or if it completely crosses the back line at the playing end.
   *A game can be played with 3 players. The lead and second throw 3 rocks each. The Skip will throw 2.
   *Do not set up rocks for the opposing team (can be a tripping hazard).
   *You may begin a game with three people, (team member is running late) If the fourth member arrives during an end, that person must wait until the end is finished before delivering a rock.

To expedite play;
   *Lead and Second should set up their own skip's rocks (unless skip states otherwise)
   *At the end of each end, the second and thirds (Vice) should remove all rocks from the house and play area. The leads should prepare to throw their first rocks

   *Do not rest your hand, knee or elbow on the ice as it can damage the ice surface (create a flat spot)
   *Do not gather around the hack or house when your opponent is preparing to make a shot. When you are a sweeper, your position is on the side lines between the hog lines.
   *The opposing Skip or Vice should stand at the back boards, broom in a horizontal position. Avoid disturbing the concentration of the opposing player in the hack who is preparing to throw the rock.
   *Players should keep their distance, standing by the hog line and side line when the opposing team is in the hack. Keep your voices lowered to allow for concentrate on the shot.
   *Do not walk or run across the ice when a player is in the hack and do not get in the way of the opposing sweepers. After sweeping a rock, walk back down the edge of the sheet in single file.
   *An 8 end game should be played within 2 hours.
   *Play-off rules are specific to each league.
   *All League games must be played on the posted date unless changed by the games committee. (i.e., if the full team is away at a bonspiel, they must forfeit; or if both teams agree that they can't make it, then it is declared a tie).
   *Shake hands upon completion of the game "Good game, Thanks for the game" Etiquette suggests that the winning team offers to buy the opposing team the first drink. The opposing team reciprocates. (You must be Smart Serve Certified to enter the bar)

BITER A stone barely touching the 12-foot ring.

BLANK END Neither team scores in the end.

BONSPIEL A curling tournament.

BURNED STONE A stone touched while in motion.

BUTTON The smallest ring in the house. It is two feet in diameter, also called the "pot".


CCA Canadian Curling Association

CENTER GUARD A rock short and in the center of the sheet

CORNER GUARD A rock short of the house and to the side

DELIVERY The process of throwing a stone.

DRAW A shot that comes to rest within the house.

EIGHT END An end where all eight stones are counting

END When sixteen stones have come to rest, similar to an inning in baseball.

FREEZE A stone coming to rest touching another stone.

FREE GUARD ZONE The area between the hog line and the tee line, excluding the house.

FREE GUARD ZONE The rule that states that an opponent's rock cannot be RULE removed from play until four rocks have come to rest.

GUARD A shot that comes to rest in front of another stone for protection.

HACK The pieces of rubber you push off from at either end of the sheet.

HAMMER The last shot of the end.

HOGGER A shot that comes to rest short or on the hog line and is removed from play.

HOG LINE The thick black line 33 feet from the hack.

HOUSE The area within the outside circle at either end of the sheet.

HURRY! This means to sweep immediately.

IN-TURN A stone that rotates clockwise for a right handed player.

OUT-TURN A stone that rotates counter clock-wise for a right handed player.

PEBBLE The frozen bumps on the ice that the stones ride on.

PEEL A hard takeout designed to remove guards.

RINK A curling team.

RIGHT OFF Stop cleaning, we need a pick

RUN BACK Driving a front rock back onto another

SHEET The total playing area for one game.

SKIP The captain of the team.

SPINNER A rock thrown with excessive spin.

STEAL Scoring a point without last rock advantage.

TAKE-OUT A shot thrown hard enough to remove another stone from play. Also called a "HIT".

TEE LINE The line that intersects the house at the center line.

THE "TOSS" The toss of the coin to determine last rock in the first end.

TICK Moving a rock a short distance with heavier weight

WICK Running rock grazing a stationary rock

"Hit the broom" A rock thrown accurately at the aiming point.

"On the broom" Same as above.

"Lost its handle" A rock that loses its rotation.

"Nice rock" Good shot.

"Nice Toss" Same as above.

"Tee weight" A rock thrown hard enough to stop on the Tee Line.

"Back ring weight" A rock thrown hard enough to stop in the back of the house.

"Draw the lid" Draw to the button.

"Draw the pin" Same as above.

"Hack weight" A rock thrown hard enough to stop near the hack.

"Normal hit" A rock thrown hard enough to remove another rock from play.

"Heavy hit" A rock thrown hard enough to forcefully remove a rock from play.

"Split'em" Hitting a rock at such an angle as to split them apart.

"You dumped it" A rock thrown inside the line of delivery, usually at the point of release.

"You flipped it" A rock thrown outside the line of delivery, usually at the point of release

"Take the rock" Going from two sweepers to one. The person closest to the moving rock continues to sweep.

"The rock picked" The moving rock picked up a piece of debris that altered its course.

"Weld" A perfect freeze.

Member training is ongoing, with beginner and advanced clinics held at the start of the season and in the second half.
The clinics are designed for people new to the sport but also as a refresher to those returning who just want to adjust some bad habits. Curlers with some experience will benefit from the delivery technical review. These FREE clinics are conducted by Al.
You are required to wear curling shoes or clean footwear. Warm clothing is suggested.
Please note your interest on the registration form, and/or email Al, [email protected]

Clinics for experienced curlers will be scheduled later this season. Please contact your league rep for further information.

Smart Serve Certification:
Courses to obtain Smart Serve certification - Please contact Loeland Parliament for further information.